#include "ofApp.h"

//--------------------------------------------------------------
void ofApp::setup(){

	cout << "---setup()---" << endl;

	ofSetFrameRate(60);
	ofSetVerticalSync(true);



	//booth
	Booth.setup();



}

//--------------------------------------------------------------
void ofApp::update(){

	Booth.update();
}

//--------------------------------------------------------------
void ofApp::draw(){
	Booth.draw();

}

//--------------------------------------------------------------
void ofApp::keyPressed(int key){

	Booth.keyPressed(key);

}

//--------------------------------------------------------------
